There are games that can last for days. There have been instances of children sitting in front of their gaming consoles or computer screens playing online games for more than nine hours, according to this Guardian link. The gaming industry is so big that just three games, League of Legends, World of Warcraft and Grand Theft Auto are projected to make over $ 3.75 billion in revenues.
The situation of children playing online games for hours has become so grave that doctors have reported parents asking for sleeping pills for their kids. Whilst there is nothing wrong with playing these games and being considerate with your time, as well as creating and browing helpful content for them from Gnarly Guides and other sites, when it becomes all someone does it can be seen as an issue. Strangely, researchers, doctors and maybe even parents hesitate to call this an addiction and hence take it as seriously as they would take the drug addiction. Playing video games for hours while constantly sitting in front of a computer or TV screen isn’t normal. Still kids do it, as well as adults, even then you have people that could pay an official unranked lol accounts store for an account that requires less “grind” time, resulting in less hours spent at the computer to level your character, to what end? To spend more hours at the computer enjoying the game instead of “grinding”. Online gaming, of course, isn’t just for children, many adults often find themselves visiting online games such as Bingo Olé, enjoying some downtime after work or if they have some free time, so it is understandable that some parents will allow their children to enjoy a similar pastime.
And it isn’t that all parents are sweeping the problem under the carpet. A charity organization called Action for Children says that among the parents surveyed, a quarter said that the problem of the children playing online games is more severe than many traditional issues like not doing homework or eating unhealthy food. The charity’s managing director Carol Iddon says, “We were surprised it came top. We hadn’t picked up that it was such a big issue. With gaming, children get a lot of satisfaction and positive reinforcement, it can build their confidence. But that can make it become addictive.”
So you can see, even organisations working for children don’t perceive online gaming as big a threat as they should.
Just imagine, if a young person is spending 9-12 hours playing online games when does he or she get time for studying, socializing and physical activity? It begins to take its toll. The person used as a case study in the above article has messed up his college studies and cannot hold on to a job. He himself knows the problem is serious but somehow cannot get rid of his addiction. “When I’m playing I know every hour I could be doing something else with my life, but it gives you a weird sense of fulfilment, like you are achieving something. It’s like smoking or drinking. It’s a very bad habit.”
It is difficult for the gaming industry to acknowledge the problem for obvious reasons. Complicated psychological twists are used to keep players hooked to the game. Almost all the games are designed to make you play more and more. The more addicted it gets, the more you want to play and the more you want to play, the more you get addicted. Games are here to stay and you cannot blame the gaming industry because it is supposed to create games that are difficult to put down. It’s the parents and the children who need to decide when to put a stop to it.